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They Are Billions is a strategy game in a distant future about building and managing human colonies after a zombie apocalypse destroyed almost all of human kind. Now there are only a few thousand humans left alive that must struggle to survive under the threat of the infection. Billions of infected roam around the world in massive swarms seeking the last living human colonies.

Post news Report RSS They Are Billions Update: Something Giant is coming!

The latest update includes: a new zombie type the Infected Giant, Nightmare mode, new map features, armor system refactored, and a few more achievements.

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Greetings!

While we are working hard developing the Campaign of They Are Billions we would like to add some more spice to the current Survival Mode:

The Infected Giant

The Infected Giant is a very special enemy with some specific features. The Giant is a mutated infected that has grown without limit for years and years. It is so huge that the earth trembles under its passage.

When does the beast appear in the game?

From the beginning... They start roaming the outer border of the map, nevertheless, the Giants are so huge that you will always know where they are as their position will be marked on the minimap with a small icon. This is a great clue so you know where you shouldn’t expand your colony or move your units, at least not until you have a very powerful army to fight them.

The Giant(s) appear on the maps with the Infected Population set at “Challenging” difficulty or above. So, new players don't worry, you won't need to face this beast during your first playthroughs.

The Tiny Brain of the Giant

Giants are huge and powerful but with a tiny brain. They cannot hear so they are not attracted by nearby activity. Also, they are almost blind, they react slowly to your actions, but be careful, once it detects a target it will chase it with terrifying speed and there are no walls in the world that can stop them!

Their Deadly Attack

The Giant has the most powerful attack in They Are Billions. They have a very long reach and they hit everything in a 120º arc. Nothing can escape their attack, even other infected can be destroyed if they are within the Giants attack range.

I'm scared... What can I do?

Nothing. We recommend you avoid the Giants and don’t annoy them under any circumstance. But you can’t avoid them all game, you should kill them before the final horde comes for your colony, because they will join them as any other infected on the map. Believe us, last thing you want is to fight the final swarm and the Giants at the same time...

Version 0.9: More Features


New Difficulty Mode: Nightmare!

Are you one of the pro-players that think TAB is a piece of cake? Congratulations and welcome to your worst nightmare!

This is a new value for the Infected Population, which increases the huge population of Brutal mode by 30%!!! And it also includes a gift of three Giants on the same map. We think it is almost impossible to beat the game on this mode but it will be great fun to try. If you can beat it in the desert, you will get a score factor of 800%!! Good luck!

Some technical info about this mode: We have optimized TAB even more in the 0.9 version, allowing the engine to move more and more units. That being said, this mode requires a good computer with many cores and a high speed. Using a lower spec computer can cause the game to suffer, dropping frames and running slowly when the big swarm heads towards the colony. However, the game will continue to be playable.

Armor System Refactored

In previous versions of TAB, the Armor value of the units are subtracted from the damage, for example, an attack of 8 against an armor of 3, deals 5 life points of damage.

Now the Armor decreases the damage as a percentage instead of an absolute value. For example, an attack of 8 against a 25% armor deals 6 life points of damage. This means that now, small damage attacks like the weak infected are not as reduced by the armor as before, but the deadlier attacks (Harpies, Chubbies, Giants....) are much more reduced. Also, with the new armour values, Soldiers and Titans are much more resistant to damage than the Rangers and Snipers, which is more realistic.

  • Ranger and Sniper: 5%
  • Soldier and Titan: 40%
  • Lucifer and Thanatos: 25%

New Map Features

You can find on the maps new elements to loot, food crates that add food to the Command Center and old batteries that provide extra energy to the colony. Also, we have added some more decorative elements.

Some more Balancing

  • Traps life increased.
  • Soldier and Titan damage increased.
  • Veteran Soldier and Veteran Ranger attack range increased.

New Achievements

Four new achievements:

  • Giant Slayer Level 1: When you kill your first Giant.
  • Giant Slayer Level 2: When you kill your two Giants on the same map.
  • Giant Slayer Level 3: When you kill your three Giants on the same map.
  • The Most Wonderful Colony: When you build all the Six Wonders in your colony.

And that's all for the moment, we hope you to enjoy this new update. In the next one we will talk and show more screenshots from the Campaign.

See you soon!

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TwentyFitty
TwentyFitty - - 3 comments

Neato!

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