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The Old World is a top-down 2D Sandbox RPG focused on a dynamic game-play as well as creating a rare interaction with the environment and AI inside the game. The World is randomly generated, allowing for a fresh new start of an adventure every time you choose to create a new character. With an ever-changing World where history is made every second of game-time. You're apart of creating that history, every choice you make will have an impact on the world, Whether it is a good or bad impact is your choice to make. Villages may arise from only a handful of people and may in time either grow and bloom into a larger settlement or crumble and fall. You have all the choices in the world and more, nothing is nothing pre-determined. Everything is yours to change if you so wish. The World is yours for the taking. No Limits, Pure Sandbox.

Post news Report RSS The Old World: Snakes On Fire & Video of Fancy Crafting System

Snakes on Fire, Video of Fancy Crafting System and some Map Generation update news.

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Here is a short video showing off the new Crafting System from the previous post:


Specific Animations

I've also implemented specific Animations for NPCs so that it is easy to add new NPCs with different sprites and animations. In a sense, I've generalized it and stream-lined the process to make it easier.
The first NPC being Snakes currently but a lot more NPCs will be added in the near future.

NPCs on Fire

I've also implemented a new neat feature which is that you can now set NPCs on fire. As you can see from this lovely screenshot (I actually laughed at this for a few minutes)

Snakes on Fire

Map Generation

I'm currently working on implementing a few new neat things to the Map Generation process, Snow based on Temperature, Water Dissipation based on Temperature, Humidity and a few more Doodads (Rocks & Copper Veins). So expect some really new neat fancy stuff in the upcoming updates!

Misc.

Also added a screenshot function so that you can forever cherish those fine, weird and awkward moments in The Old World. NPCs moves at half the speed while crossing Water.

Conclusion

Is it just me or is it weird & funny to see Snakes burning? Might just be a tired game developer thing.

Here are Snakes On Fire in a nicer environment:

Snakes On Fire Fancy Environment

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