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In this game, you will manage a construction company. Handle big machines, busy workmen, hefty time limits, mid-sized accidents and the ever-changing prices of your needed materials. Try to be better than your competitors, raise your reputation. Special contracts will get you special benefits - if you succeed. Manage everything from transportation of materials to recruitment of your workforce.

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Still alive

News

Around 2016 I realized the scope of Worldbuilder is to big. There were no objectives and not much content. I decided to switch to 2d so i can bring in new Content faster. Additionally the gameplay switched to round based. Unfortunatelly I focused to much on a UI-driven design. As I want to release this game on phones too, I decided to start again.

Now I am using the godot engine for the third attempt as I always wished to try it out. Time is runnig out so by now I finished 11 Workitems on my Board with 12 left before the first Alpha can be released. It will contain only a few features but a good foundation for later alphas (savegames, objectives).

Cheers ClayManZ

Moving forward

Moving forward

News

Hello everyone, I have finished the latest iteration a few days ago ...

First Preview

First Preview

News 4 comments

Hello folks, welcome to my current project. It is in development since Feb 2011. In 2012 I made a reboot and switched to a stage-based approach.

Comments
Sheyki
Sheyki

looks nice :D

Reply Good karma Bad karma+3 votes
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The Worldbuilder
Platforms
Windows, Mac, Linux, iOS, Android
Creator
ClayManZ
Engine
Godot Engine
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Release date
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Style
Genre
Virtual Life
Theme
Realism
Players
Single Player
Project
Indie
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The Worldbuilder
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33 members
Articles
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