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Free to play Pixel Art dark fantasy RPG, set in the same universe as its First Person 3D counterpart. All about secret areas, immersion, crazy combat, burning enemies, inflicting curses on them, stealing their life essence and adding to your own, throwing choking gas mixtures on them, turning them to stone, slowing them with a frost aura that you don't even know where it's coming from because you didn't bother to spend points into INT, more items, set items, rare items that are hard to find, secret areas, secret areas that you can only find by finding other secret areas. Aquiring power through any means and owning everything, eternally. That is, if you survive. For people who want more.

Post news Report RSS The Wanderer - Bloodlust: Stats, Tooltips, Rarities

New content update, added Stats, Tooltips and item rarities. Now the items display all the stats they provide, their value and some of them have random descriptions. There are 7 tiers of rarity, from Common to Legendary.

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New content update!

Added various Stats:

  • Armor -> Reduces incoming damage from attackers.
  • Damage -> Min Damage to Max Damage. When you attack it will be a random value in between.
  • Critical Chance -> Chance to inflict a critical hit on an attack.
  • Critical Damage -> Damage multiplier on a critical hit.
  • Movement Speed -> How fast you move around.
  • Attack Speed -> How fast you attack.
  • Health -> Hit zero and you die.
  • Mana -> For spells. (later)
  • Energy -> Unsure yet, it's ignored for now.
  • Health regen -> Health regeneration per second.
  • Mana regen -> Mana regeneration per second.
  • Energy regen -> Energy regeneration per second.
  • Magic Resistance -> Acts as armor but for incoming magic damage. (later)

The various items found in the world can influence any of these stats. All items now have tooltips with info about the stats they provide, their value and some of them have random descriptions.

Screen

Example of some item tooltips:

Showing Tooltips


Made a gameplay video that shows all the new content we've been working on:

I guess I really need to buy a mic.

Items are now organised into rarities. There are 7 tiers of rarities:

  • Common -> Regular items, the most common tier. Most items are Common.
  • Uncommon -> Next tier of item, less common than normal. Usually have 1-2 extra bonuses besides what the default common version would have.
  • Rare -> Getting rarer, and stronger.
  • Mythical -> Even rarer.
  • Set -> These items are in the uncommon - mythical range value, but completing the set may get stats as great as epics, if not greater, depending on the set.
  • Epic -> These are the best items in the game, except for legendaries. Very, very rare.
  • Legendary -> Extremely rare artefacts, that usually are lore related and may appear 1-2 of them in a whole game, maybe even none. Just forget about them.

Examples:

Common

Common Item


Uncommon

Uncommon


Rare

Rare


Mythical

Myhical


Set

Set


This set "Iron Twins" is a small early game set that provides a hefty amount of Armor which can prove very useful. One ring adds +2 Armor, but equipping both of them grants the set bonus, another +3 Armor.

Epic

Epic


Legendary

We haven't made any legendary items yet, but the color is Gold.

Tooltips in game:

Showing Tooltips 1


You can also die now:

You Died


Feeling adventurous tried to fight some strong opponents:

You Died Red Twins


But after scouring the area and finding some good armor and items, the tables have turned..

Beating Reds


With 3-16 Damage and 40 Armor I was able to defeat both of them at the same time.

The little guys have no chance.

Stomping


One shotted the poor guys.

All of the clones are temporary placeholders.

Some more screens:

Environment

Another Screen

We mentioned last article that we will do the one handed weapons next, but now they will be far more interesting because of the tooltips.

We're on Twitter as well, if you want to connect!

Beyond Entertainment

See you next time!

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