A true-first-person VR game in homage to the classics such as Nethack and Eye of the Beholder, with a focus on survival gameplay.
[UPDATED] Beta 1 Build - Tested on the DK2, fixed menu functionality and fixed true black smearing.
=========WHAT IS STORYTELLER?==============
Storyteller is an immersive audiobook player. It makes a regular audiobook sound like it's being read to you from the storyteller hermit character in his hermit cave. Play one of the included public domain works of H. P. Lovecraft, or play your own by replacing user_audio.ogg in the .exe directory with your own .ogg file (MP3 support planned), and then selecting "User Audio" on the menu.
========HOW TO USE========================
* Run the game, press Escape and look at one of the floating books.
* Text will appear to tell you what action will happen when the activation time (4s) has elapsed.
* The books with titles will play that audio file. The one labeled "User Audio" can be used as described below, to play your own audiobook file (.ogg format only)* You can exit by looking at the book in the middle column, bottom row, it will say "Exit Storyteller".
========USER SUPPLIED AUDIOBOOKS===========
For the fully featured free version of Storyteller, you can play your own audiobooks by simply replacing the "user_audio.ogg" file that resides in the Storyteller .exe directory (Storyteller\BlankStoryteller\Binaries\Win64). It's Ogg format only for the moment. A future release will support MP3 files and other formats. To convert your audio, I suggest the free program Audacity, available at Audacity.sourceforge.net All audio files must only have a single channel (mono audio). This is easily accomplished in Audacity by opening a file and clicking Track -> Stereo to Mono. If stereo audio is supplied, positional audio effects will not function (it will still play, though).
F1/R/Enter – Reset HMD (for Oculus Rift)
Spacebar – Pause/Play current book
Numpad 0 – Create bookmark at current time. Note: This does not currently save per-book. So you could do weird things like make a bookmark that’s greater than duration of the audio. I don’t really need bug reports for this case – I know it’s there.
Right/Up Arrows – Cycle bookmarks. This will skip to the first bookmark, and so on, until it loops bookmarks.
Escape – Opens or closes the floating books menu (you can exit from the menu, just hover over the book in the center column, bottom row).
Will Hart ( cthulhuwho1.com ) for his reading of The Hound and general enthusiasm for the project
Epic Games for Unreal Engine 4 - it's amazing!
Rama, keru and Ehamloptiran of the Unreal Engine forums for their examples of plugins, sound and texture loading code (respectively).
r/Oculus Reddit DK2 testers for all your feedback!