"The Tavern" is a PC game using a new approach to role-playing. You play as Nalia - a single mother and a mercenary who tries to earn enough coins to survive the winter. No fillers, no grinding, only your decisions and the story - complex as a visual novel, interactive as an RPG.
December devlog from the developers of Tales From Windy Meadow, fantasy pixel art Visual Novel.
tales from windy meadow - december update
November devlog from the developers of Tales From Windy Meadow, fantasy pixel art Visual Novel.
tales from windy meadow - november update
Moral Anxiety Study launches its first video game!
the tavern - rpg/visual novel hybrid - now available on steam
If you are a reviewer who likes video games with great storytelling, we have something for you!
"the tavern" is ready and we're looking for reviewers!
We made a mistake in our design and we think it’s quite an interesting one, even if it’s rather small.
"but you should go to the counter!" – fixing a bad design
First pre-release let's play on YT; demo is now available on our website; some writing tips for game-writers.
the tavern - june update (#1)
Our game is pretty weird. Are you a part of its quite specific audience?
the tavern’s target audience
Moral Anxiety Studio is getting ready to release its first video game – The Tavern. While the beta tests are in progress and I try to polish the game’s...
nalia enters the tavern – designing our first hero
An introduction to the upcoming half-RPG half-Visual Novel PC game "The Tavern".
welcome to the tavern!
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