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Where nothing is as it seems, and the past is more terrifying than the present. This point-and-click psychological thriller is set amidst the fog and grime of Victorian London accompanied by sublime pixel-art and augmented by a stunning musical score from a renowned composer. Help the troubled journalist Horace pursuit the worst serial killer Victorian London has seen in decades. Will Horace be able to find the suspect or is his past finally catching up with him?

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New point-and-click psychological thriller, with sublime pixel-art accompanied by beautifully composed music in Victorian London. My very first public game project, first-time poster here.

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Hi everyone,

So, I finally decided to put this project public. Been working on this title since around March 2017, and it's coming around quite nicely. In essence, The Sixteenth Promise will be a mini-version of the usual point-and-click game theme, except it won't host any inventory and items that can be picked up (at least I haven't thought of when writing this). It will simply be a casual game, meant to be enjoyed by people appreciating the artwork and the music.

The Sixteenth Promise explores the subconscious mind and will hopefully deliver a thrilling experience when released. At time of writing, there are seven characters and six scenes that are (somewhat) fully functional and playable. As progress goes on, I'll update this blog with various info. If you're interested, keep an eye out on this blog or go to Tobiassvenblad.com or check me out on Twitter for more info regarding the project.

Thanks for reading!

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dumpydoodaa
dumpydoodaa - - 1,141 comments

demo would be nice ,if poss.

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