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Game is fast paced arena brawler. In game player has to reach switches to activate hazards that can kill opponent. These hazards change from one arena to another as do some of the game’s mechanics. To reach objectives and to prevent opponent from reaching them the player can hit and shoot opponent. These effects do not harm, but hinder opponent. In addition to different game modes the game offers handicap system to smooth the balance between players and to make it fun for everyone.

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Description

A capture of earlier build in mid game presenting the basic layout and idea of the first level.

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