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Inspired by Chrono Trigger’s battle mechanic, I want to make a RPG that uses the same mechanic and brings it to a new level. I will focus on delivering a game that has diverse battle design. I want you to hop on a game development journey unlike any other where YOU can give your opinion while the game is still a draft! This is not a project that is 90% completed with a Kickstarter project only for publicity. There is room for your participation and I will setup collaborative tools so YOU can help design it! I want you to have fun developing the game with me and be proud of what we did together.

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Add media Report RSS The Pilgrimage - Battle features (view original)
The Pilgrimage - Battle features
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Description

- ATB-like, with a more tactical twist
- Incorporates Area of effect, close range skills or first-hit target skills
- Skill can be targeted on the ground, i.e.: you may fire a circle shaped attack between two enemies to attack them both