If you like challenges, The Midnight Game will give you an experience that will definatelly creep you out.
Well what can I say about this game when I played it.... I **** myself XD
It was little confusing to start with, but I read the full set of instructions on the table and after a few failed attempts to light a match right after the Midnight Man entered, oh boy was I in for one hell of a scarefest!
This game is just so creepy. The fact that you don't know when the Midnight Man is going to strike combined with electrical devices turning on randomly (especially the speaker system which made me lose my **** within the first 5 seconds of it turning on) and the heavy rain outside all add up to one heck of a game!
Well done Unicorn Studios!
You managed to make a pagan ritual even scarier than it already sounded XD
I've been waiting to play this game for a long time, and I was not disappointed. It is easily one of the most polished looking Indie games I've played for a while! The atmosphere is really creepy and you'll find that you're always on edge while while trying to survive the night. I'm definitely going to have to do another playthrough of this game to reach the end.
The only drawback was that there was a periodic lag that I experienced, but the game is brand new and there could be several other factors in that. Well worth the play and I highly recommend it!
Here's my gameplay for anyone interested in watching some before trying! Youtube.com
The atmosphere is absolutely chilling. Just the thought that there's something there... And when i saw the blood on the walls i really pooped my pants a little...
Just bad. Could be good if script and textures were to be cleaned up. But as it is, even on a high end system it has massive slow downs.
Models from the Unity asset store, inefficient scripts, doesn't properly communicate ideas to the player. It's a boring fetch quest you have to do before you get to invite Slenderman over to your dinner party, but no matter how many jokes he makes at the table it isn't worth bending over backwards for.
The house is poorly designed, the collision detection is spotty in a lot of places, and there's a really small spiral staircase leading down to a basement that you can get stuck in, or sucked through the world by it.
It's just a boring game, with bad poorly communicated ideas, a few gimmicky UI pieces, but nothing worth playing.
Decent game, nicely done, good graphics, good story, and a somewhat flawed gameplay, but I enjoyed it.
i want to play the game but i do not see the link
Well, this game is pretty well made comparative to some indie games I've seen. Graphics are rather nice, but not too demanding, gameplay mechanics are fitting and easy to handle as long as you do it delicately (rushing can easily mess up what you were trying to do).
The music and sound are very fitting, all relying on proper quality to deliver.
The creepy factor at first starts at a minimal range but slowly escalates, sending few but minor jumpscares your way to keep the tension flowing. By the end, the tension may or may not wear you down (it takes quite some time to get from start to end in this game, about 25 minutes or close)
Now the physics system works pretty smoothly, but can get odd at random times. I've had cases where I couldn't open some drawers sometimes, but nothing is in them even if you pull them open somehow. Some objects (like barrels) seemingly roll on the ground like in a weightless condition, unless that's just me.
There were also periodic lag spikes that started off at 1AM and usually went off till 2AM. While at first I thought it was my rig that kept freaking out on me, I noted that Raedwulfgamer (whose PC is powerful, mind you) also had these lag spikes. At this point I believe there may be an optimization issue or a bug in the coding. The lag spikes temporarily stop whenever the candle is lit after being blown out.
Aside from the occasional physics bug and the periodic lag spikes, the rest of the game performs rather well. The game may be hard, but here's 2 tricks: Always stay on the move, and find as many matches as possible. If you find around 30 matches, then you will survive, no doubt. But the case is a "lucky draw", so you may not even come close to finding so many matches, hence the replayability.
As for the ending, well it confused me slightly but I still liked it. I'm not fully sure what's going on there, but I definitely caught a couple details in there.
Ever since the game "The Midnight Man" came out, I have been waiting for a polished, well-made game to come out on the subject.
This was what I had been waiting for.
i have to say, i enjoyed the game, it had good mechanics, it had some issues; the main one being the way you light the candle works. over all it a solid game that need some clean up work done.
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Highest Rated (3 agree) 9/10
I've been waiting to play this game for a long time, and I was not disappointed. It is easily one of the most polished looking Indie games I've played for a while! The atmosphere is really creepy and you'll find that you're always on edge while while trying to survive the night. I'm definitely going to have to do another playthrough of this game to reach the end. The only drawback was that there was a periodic lag that I experienced, but the game is brand new and there could be several other factors…
Sep 4 2014 by ZedDirection