Our world is in ruins.
The capital of Russia - Moscow was destroyed with many rockets and weapons. Miraculously, here in Moscow, many people survived and still
live in their flats. Most of them established/joined local gang clans, creating a very unstable situation. The railroad in the northern
region is still working, even though many regions of Moscow lie in absolute ruins.
Mihail Antonov, our main character of the game, lives near this railroad in his old flat in a partly abandoned building. From Moscow,
every day, he rides on the train to his workplace, in Dolgoprudny, a small town, not damaged by the war. Many people from Moscow migrated
there after this war. Gang clans control Dolgoprudny and they do not like visitors from other towns. Mihail works in a research lab,
specializing in weather forecasting.
On this sunny March Monday, the entire day had gone horribly wrong for our hero. When he finally comes to Dolgoprudniy, he founds that
many people escaped from the town. Also, his bus In Dolgoprudniy cannot drive him to his lab. Mihail decides to walk to research lab by
himself. He reaches it. Next happens what he didn't suspect and it finally separated his life to "before" and "after"! He does not suspect
what else will happen today, and what the hell he must survive the next hours!
The game story is based on my "The Long Way" mod for Half-Life 2(tm)
The game uses the Run3 Game Engine.
The first episode of the game will include the part of story, mentioned above.
"The Long Way" is released after the long development. There was a long way of making this game, which started 8 years ago. Also, the game plot was invented exactly 9 years ago, 27th October 2008.
In the release you can see the first part of a game plot.
You will in the body of ordinary man of a post-apocalyptic world. In your last working day, you will see the pictures of your home, destroyed city, suburbans and the research enterprise, while the upper-goverment solves their problems in a bad way, which leads to a disaster.
One of a feature of the game is an ability to use in-game computers. Also, you have an inventory with your documents, money and other things.
There are several ways to get to the enterprise, and you can choose your own.
The character system can't be called "advanced" (because of a zero budgets for the game), but some characters play their role in a plot. Facial animation support makes their speech correct and connected with the sound.
The will be a sequel I the game. It will be announced.
You can download the game from the link:
We are glad to present the trailer of the game. Release is scheduled for 27th October 2017. The focus of development is on a character animation, AI-systems...
The Long Way beta will be released 27th of December 2015.
The game development progress, latest tasks and beta-test readiness.
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"The Long Way" is released after the long development. This is a first part of a game plot.
The patched version of a first SGL release! Please prefer this version on newer computers.
The patch for the newer computers for concept demo (released in 2012). Only bug-fixes. Please download this version.
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