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There once was an inventor who created such wonderful contraptions, it impressed the gods. They one day approached him with a mission. Build something in order to protect something they wanted to be hidden from the world. The inventor designed a ever changing labyrinth filled with traps and creatures from long before man was born. Tales of what the labyrinth protected changed from telling to telling. In some, vast treasures from the gods domain. In others a weapon that was so powerful it could kill even the gods. These tales drew adventurers seeking fame, power, and glory to the labyrinth. The entered in droves. None of them returned, assumed to be claimed by the labyrinth. What draws you here? Fame? Riches? Power? Glory? What ever it may be, prepare yourself for the legendary labyrinth. A rogue-like game with more than 10 different possible endings, each one linked to different things you do inside the labyrinth it self. A twist on an ancient Greek myth.

Post news Report RSS Explaining our progress

Our progress is getting slowed a bit on the project. A mixtures of technical and physical issues are causing it to slow a bit.

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The Legendary Maze does have a lot to be done before we can even begin to think about a demo, but things are still progressing. The machine of the lead designer is having issues with crashing as well as their day job taking more time. We will be updating more constantly in the future. Along with that, the programming is having to be re-approached as a few bugs have been found to cause the game to either crash or be unbeatable. We can and will be finishing up a basic story trailer to give you guys a sneak peek of what is to be expected from the game. It may take longer than we want, but will be within a few days to a week at the most.

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