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Even in its early days, Althas has been a land shaken by conflicts. In the early days, these conflicts pitted the Anointed Kingdoms of Men against the dark and demonic forces that threatened them. However, with the passage of time the world has changed. With the Anointed order eroding away and new powers rising, another war looms on the horizon, a war brought on by Man's own actions. Thenodar, a burgeoning new kingdom in the North, and Anorthile, one of the last of the three remaining Anointed Kingdoms, now prepare for a war that will shake all of Althas. Old demons and new enemies gather in the shadows of both lands as each sets their sights on the ruined wilderness known as the Feralands.

Add job Report Lead Unreal Engine C++ Programmer at Epoch Games

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Anywhere.

Posted by Epochgames.co.uk on

COMPANY DESCRIPTION

Epoch Games is a volunteer based, all-online, global game development team (we have no centrally-located headquarters). Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
Moddb.com

Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
Unrealengine.com

For more information about the game, please check out our IndieDb page:
Indiedb.com

Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).

JOB DESCRIPTION

In this volunteer position you will be managing and coordinating the Programming & Scripting Department at Epoch Games, as well as assisting with interviewing new potential Programmers. You must be able to spare a fair amount of hours to be online to communicate with the Programming Team on a regular basis. Keep in mind that The Lays of Althas: Sundered Order (LoA:SO) is being developed in Epic Game’s Unreal Engine 4 (UE4); moderate knowledge of how C++ code interacts with UE4, as well as Blueprint Scripting, is required.

The ability to communicate and organize other Programmers is another key skill required in this position. It is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members outside of the department, such as our Artists, Animators, Level Designers and Writers. We are an English-speaking team, so English fluency is a must.

Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting the progress of the Programming team on a weekly basis and following team policies.

This is a volunteer position, so no monetary compensation is being offered.

At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy.

MINIMUM SKILL REQUIREMENTS:

- C++ programming experience.
- Unreal Engine 4 experience, and how C++ code interacts with it
- Providing clear and legible code.
- Managing and organizing other Programmers, and a fair amount of spare-time in order to communicate with them
- Online communication, team-collaboration skills, and English fluency
- A passion for coding and a dedication to creating AAA quality games

RECOMMENDATION:

- Blueprint scripting experience in Unreal Engine

REQUIRED SOFTWARE:

- Unreal Engine 4 (https://www.unrealengine.com/register)

RECOMMENDED SOFTWARE:

- Eclipse IDE for C++ (http://www.eclipse.org/downloads/packages/eclipse-ide-cc-developers/lunasr1), Visual Studio Community 2017 (https://visualstudio.microsoft.com/downloads/) , and/or Notepad++ (http://www.notepad-plus-plus.org/download/v6.6.6.html)

To Apply

Please email your resume to pr@epochgames.co.uk. Please include a Resume and/or Portfolio with your previous C++ and/or Unreal Engine experience or projects, and also answer the following questions:

1. How much C++ experience do you have?
2. How much Unreal Engine experience do you have?
3. How much AI experience do you have?
4. Do you have any previous Git experience?
5. Do you have any previous code review experience?
6. Do you have any previous Leadership or Management experience?