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Grand strategy with turn-based tactical combat, set in a deep simulation of an entire solar system and its billions of inhabitants. You are the last of a murdered race, determined to unify or destroy the 8 others. But you must work from the shadows, using superior technology -- bring your cape and cowl.

Report RSS The Last Federation Video Update: 0.818 Alpha Build - Combat Refinements

A new developer video for TLF shows off the combat refinements in the latest alpha build -- including better physics, balance, refined HUD elements, and other improvements.

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The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game. Check out its game page for details, or swing by the forums for the game. This is Arcen's largest title ever, and we're really excited to share it with folks.

Alpha Information! Private alpha testing with players is currently in progress, and we will be adding more players throughout the coming weeks leading up to release. If you're interested in signing up, please see this forum post.


This update shows off the further-refined turn-based combat of the game, with better physics and balance, refined HUD elements, and more.

There's actually quite a bit that I had to gloss over, like weapons selection and target resistances and so forth, and I only showed a couple of mission types that both were delivery-style. And both on an abnormally high difficulty.

Still, it's a pretty good view of what things are like now. I wanted to show the pilot escape pods and the waypointing system, but didn't manage to fit that in, either. I'll have to do another video next week.

Enjoy!

Originally posted by Chris Park on the Games by Design blog.

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