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Inspired by XCOM and a legion of brilliant authors this game puts you in the shoes of the newly appointed Overseer of the SCP Foundation an extraterritoral organization charged to secure anomalous artifacts around the world, contain public knowledge, and protect the world's existence from the hazards these items possess. You must Secure. Find anomalous events and SCP entities. Customize your armed forces and research powerful new technologies. Dispatch task forces to lock down and retrieve it. Fight off others interested in the same prize. You must Contain. Suppress public knowledge of the events. Recruit governments, agents, and organizations to fund and support your goals. You must Protect. Build bases and secure areas to store anomalous items. Stop the spread of anomalous effects. Beware of dangerous containment breaches. As time passes the beginning hastens the end. Something nearly destroyed the Foundation once. It won't make the same mistake again.

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Add media Report RSS Development Update 32 - The First Look at Combat?
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Sy-12th
Sy-12th

It's definitely unique, at least as far as I can tell. Despite not liking the camera system at first, it grew on me a bit. By taking away the traditional isometric camera, you took away a little of the X-COM feel, but that isn't really a bad thing. That will likely set it apart from all of the other games inspired by it.

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riscvul Author
riscvul

I'm trying to stand out a bit, but I am sensitive to the fact it might not be what people want. Hopefully you will get a better feel for it in the next few videos. I'm certainly open to changing it.

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RagnarokX
RagnarokX

Well, i initially did follow this game because i thought that combat will be very much like the OLD X-Com in where you have a isometric view of some kind, line of sight etc. I basicly expected this to be like X-Com or better, Jagged Alliance.
To be more precise, back then i got the impression this game as a whole might be kinda like X-Com Apocalypse :D

Personally im not sure i like this FPS-ish approach, its just not what i expected.
I cant tell if i dislike or like it without seeing some more actual footage (doesnt need fancy graphics, just something to get an actual impression of combat flow).

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riscvul Author
riscvul

Definitely keep an eye on it and let me know how you feel. The tactics side of things should stay pretty much the same, its the viewpoint that will differ.

On another note I'm going to have to check out Jagged Alliance apparently, and revisit Apocalypse.

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Description

Come check out a prototype of the possible combat system for The Foundation. As always I love feedback and suggestions.