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THE COMMANDER is a game that is going to be incorporating aspects from several different game genres and combine them all into one game: First Person Shooter, Real time Strategy and Flight simulator. The aim of this game is to put the player in the role of a high echelon Military Commander that will be in charge of planning operations and deploying forces based on what is currently tasked to them as high priority. The Player will be thrust into a game where they have to make decisions for troop deployments, Intelligence Gathering, Special Operations Missions and Strike Fighter Missions. The player will not only have control of the operational planning but will also have control of the units they deploy and have a chance to fill the role of 3 different unit types: Spec ops Operator Fighter Pilot Infantrymen Every Decision the player makes will have a direct effect on the outcome of the mission. If a certain part of the planning is not fulfilled (say for example the special forces tea

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warwolf1ab2ef Creator
warwolf1ab2ef - - 24 comments

here is a better summary of the game:

THE COMMANDER is a game that is going to be incorporating aspects from several different game genres and combine them all into one game:
First Person Shooter, Real time Strategy and Flight simulator.

The aim of this game is to put the player in the role of a high echelon Military Commander that will be in charge of planning operations and deploying forces based on what is currently tasked to them as high priority. The Player will be thrust into a game where they have to make decisions for troop deployments, Intelligence Gathering, Special Operations Missions and Strike Fighter Missions.

The player will not only have control of the operational planning but will also have control of the units they deploy and have a chance to fill the role of 3 different unit types:
Spec ops Operator
Fighter Pilot
Infantrymen

Every Decision the player makes will have a direct effect on the outcome of the mission. If a certain part of the planning is not fulfilled (say for example the special forces team you have deployed gets captured while doing recon on a target that you as the commander has set as a target that needs to be identified for strike pilots) Then the consequences and the probability of the mission succeeding or failing becomes drastically lower than before that part of the mission was failed.

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