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The Broken Mace is a 2D runner platformer with RPG mechanics. You are a prehistoric man who has been chosen to become a hero. You will need to collect items, craft equipments and find artefacts in order to find your way in this unique art style game. But equipment and items capacities are not infinite, you will need to think very carefully about what you collect ! At the moment, there are 2 possible endings. We will add more contents in the next versions. The Broken Mace is set to release in 2017.

Post news Report RSS The Broken Mace Devlog 2 : 0.1.2 version, trailer and let's play !

Hi everyone, We have just released a new version of our demo and we got our first let's play and a new trailer !

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First Let's Play !

One week ago, big surprise, we got our first let's play ! You can check it here, it was greatly done by Cryptic Hybrid.

First Trailer

We also released our first trailer, you can watch it watch it here.

New version !

We released a new version with a lot of fixes and small updates to make the less frustrating ! If you are expecting changes in gameplay mechanics, just wait for the next release ;)

RunCave


0.1.2 version changelog

Fixed : No game over text “You need a weapon to kill enemies” when you had a weapon
Fixed : No jump when player is idle (talking to NPCs)
Fixed : Couple of English mistakes in dialogs
Fixed : Speaker box wasn’t hiding when player was going into caves
Fixed : Remove orange mushroom after trading with old man
Fixed : Old man disappeared on the 3rd Old man cave (it was an hard one to solve !)
Fixed : dialog box with no text after geting old book
Fixed : no save icon after first game (but was actually saving)
Fixed : camera was shaking after death during Brontornis fight
Fixed : Few chances to get the green door on restart
Fixed : At the end of Brontornis fight, sun was shaking
Updated : Less random when selecting levels (you are not going to wait forever for a specific door)
Updated : first dodo was removed to make the beginning less difficult
Updated : player can jump higher
Updated : Dialog Box text speed slower
Updated : Less mumbo jumbo dialogs
Updated : Dialog Box text speed slower
Updated : Less mumbo jumbo dialogs
Updated : Broken mace chest is closer during tutorial
Updated : Old Map path becomes easier on first "ramp"

And finally, thank you so much for your feedbacks, game is getting better thanks to you :)

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