The AMC TC is an epic multi-character single player stand-alone game, utilising Eduke32 and the 2.5D BUILD engine. There are 6 episodes planned; episodes 1, 2 and 3 have been released and episode 4 is in development. Each episode is a full length campaign featuring detailed and intricate levels to explore, with dozens of secrets and scores of enemies to fight and weapons to utilise.
Demonstrating the new sound 'system' I coded in. Originally only 1 instance of a sound can play from a actor, meaning that most rapid fire guns just rapidly play the first part of a firing sound leading to a slightly off feeling.
By spawning an invisible sprite in front of the player each time the player fires a weapon, and making that play the gun's sound and then disapear instantly (so no real performance impact) the sounds no longer cancel out previous instances but overlap each over, leading to a much more satisfying crescendo of gunfire.