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Backdrop: You'll start out in an interstellar craft cruising a solar system when you run into computer/engine issues and are forced to land on one of the nearby planets. After landing you find that the computer and engine are beyond repair and are forced to essentially start from scratch...reacquiring all the needed materials and equipment to restore your craft to be functional enough to at least get off the planet. Game Play Style: -Universal Sandbox (as in multiple planets per system, multiple systems per galaxy, multiple in the Universe all Terra-formable) -Completely random Generation - No 2 Universes will be the same...means, different planets, systems, galaxies -Planets will range from the size of Pluto to moon -Minecraft Style -Weapons, mods -Build/create - cities/space stations, ships, orbital platforms -multiplayer -and more!

Post news Report RSS 5/19/2015 News!

Got a basic but very messy version of the interstellar to star system transition in place. You can now visit other star systems in the galaxy. Had a slight brain stall while trying to get it into place but I was able to get past that. Now I need to work out the kinks and do a little code optimization and organize it.

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Got a basic but very messy version of the interstellar to star system transition in place. You can now visit other star systems in the galaxy. Had a slight brain stall while trying to get it into place but I was able to get past that. Now I need to work out the kinks and do a little code optimization and organize it.

Once the transition system gets fleshed out, there are two big things I'll be working on. One is the building in space and the other a slight reworking of building in general. Once a few more items on the list are put into the game I will be doing an open pre-alpha build for you lovely folks to try out.

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