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In 1995, after the disappearance of some researchers, Teresa Moontyners, a private investigator, was sent to a remote place in northern Italy on the border with Switzerland. In this place a cave was found which, seen from the outside, gave the idea of a beast's snout, hence the name of the cave of the beast. Teresa will be left in the vicinity of the installation in which the research team lives. The adventure begins with simple riddles and continues with more complicated riddles. During her investigations, certain events will occur that will inevitably change the course of the search.

Post news Report RSS Demo – Teresa Moontyners – In the lair of the beast

Here we are back with a new title in development. Teresa Moontyners – Lair of the beast.

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A 3D graphic adventure, developed on the Unity engine using the Adventure Creator tool.
It’s a point and click, set in the north of Italy in a lost place in the mountains.
The investigator, Teresa Moontyners, is contacted by a research centre to understand what happened to the researchers who mysteriously broke off communication with the headquarters.
You will be placed in a hostile, cold and dark environment, there will be enigmas to solve and conversations to face in order to discover that behind this disappearance, there is an even greater mystery.
In this demo you will be able to play the initial part of the adventure, arriving at an unexpected ending, which opens the doors to the real game.
The game has been developed in Italian language, and then translated (momentarily with automatic translators) into English, French, Spanish and German (it is likely that the translations are not perfectly correct, but they can give the player an idea of what we want to convey through this adventure).
Have fun and we remain available for any feedback, criticism you may wish to propose.

Demo

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