Temple of light is a first person puzzle adventure game, where you are put in the shoes of an explorer, exploring a temple for an ancient lost civilization. You get locked inside the temple and the only way to get out is to complete the puzzles, the puzzles consists of using mirrors to guide light through the level to reach a crystal, while also looking out for environmental hazards like traps and bottomless pits. The game features a visual progression system, as the player progress throughout the game elements of each level completed is added to the central hub area of the game. The game is created with Unreal Engine 4.
Here is the demo of our first person puzzle game, Tempel of Light that we showed on Gotland Game Conference 2014. we decided to upload this demo to the public.
Installation: Unzip the file, run "Temple of light v5/ Windowsnoeditor/temple/binaries/win32/Temple.exe"
The game requries 7 GB of space unziped
Joakim Mäklin - Game designer,2D/3D Artist
Simon Säfström - Level Designer
Joar Hedvall - Programmer
Sebastian lindblad - 3D artist
Tobias Carlsson - Concept artist/texture artist
Charlie Claesson - 3D artist/ Producer
Sound and Music:
Andreas Carlsson - Composer
Raise your voice - Sound and Music mastering