Over 200 years ago a war was waged against the floating city of Avalon lead by the demonic overlord Vylenkine. A powerful mage stood up against his evil forces and cast a spell that would seal the portals to the demonic realms forever. Except... there was a problem. The city froze and crashed and along with it all the citizens of Avalon including the love of his life, Avia. For hundreds of years he has been seeking a way to free Avia from the spell that he himself cast with little success. That is until you came... Tears of Avia combines turn based tactical game play with a diverse set of abilities coupled with a dynamic story system that reflects not only the decisions that you make but also the attitudes of the party you travel with.
What's been going on in the world of Tears of Avia? A whole bunch of stuff! This devlog highlights on the things that have been going on recently with...
tears of avia - devlog q1 2016
Tales of our experiences of going through exhibiting at a trade show while simultaneously running two campaigns.
greenlight/egx/kickstarter post-mortem
A roundup of Tears of Avia at EGX and Kickstarter campaign!
devlog - egx & kickstarter
Tears of Avia launches trailer and is up on Steam Greenlight.
tears of avia trailer and steam greenlight
This week we have a look into the story system in Tears of Avia.
tears of avia - devlog - story system
This time we talk about the audio direction as well as some misc bits and bobs from this week.
tears of avia - devlog - audio
This time we look at some of the user interface and the direction we're taking our story system.
tears of avia - devlog - ui
We'll be bringing our prototype to EGX, come visit us! We've also been working up the town this week.
tears of avia prototype at egx
In this update we cover the class skill system and highlight just a few build possibilities with a focus on the ranger class.
tears of avia skill builder: ranger
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