TankBot is an experimental game created as a way of teaching myself Python and the Blender Game Engine. It is a top-down, strategic tank-busting game where the player uses skill, trickery, and ricocheting rockets to defeat levels of tanks with varying difficulties and an arsenal of abilities.
The first level only has a single tank. This enemy will shoot back and try its best to dodge the player's rockets, although it's not good at predicting ricochet trajectories.