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Tank Smasher is a fast paced 4 player local coop tank action pvp game. The main idea of the game is that it should bring back that 4 players playing side by side concept in a fast paced and fun environment. The game will feature a diverse ammount of powerups that will make the game even faster and more intense to give players that feeling we all had on super smash bros when another player was chasing after you. The focus of this project is to create a simple yet fun game that I can finish in a small ammount of time. I have yet to release a title of wich I'm quite proud of, and I hope this one assumes that position. The game will be published for webGL on kongregate and similar websites and will be avaiable as an early access title as soon as it turns into actually playable. Networking is a feature I'm still considering, it might just distance my objective for this game while increasing too much of dev time.

Report RSS Tank Smasher Dev Log #4

V4 Update This updates main focus has been on Level Design. I have also completely remade the input system, this time around using the "Rewired" unity plugin wich fixed all of my problems regarding gamepads.

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V4 Update

This updates main focus has been on Level Design. I have also completely remade the input system, this time around using the "Rewired" unity plugin wich fixed all of my problems regarding gamepads.


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Complete Change Log :

  • Added Explosive Barrels
  • Fast Fire now has a cooldown
  • Added PowerUp Pads
  • Added Minor Health kit PowerUp
  • Added Major Health kit PowerUp
  • Added Goat Speed PowerUp
  • Added Tripple Shots PowerUp
  • Added Fast Fire PowerUp
  • Complete Input System Overhaul ( Rewired )
  • Blocked in Level Design
  • Increased Explosive Barrel's range
  • Added Distortion Effect to explosions
  • Added Actual health to wooden boxes
  • Fixed Config file not being automatically created
  • Fixed the way lobby handles players. Keyboard player isn’t allways player 1 anymore.
  • Fixed other players other than player 1 being able to Start the game.
  • Fixed not all players being able to use the UI.
  • Fixed mouse dis-selecting the menu buttons.
  • Fixed Camera not zooming in.
  • Fixed bullets going through walls.
  • Fixed Bullets not going through power up pads.
  • Fixed Tanks going through explosive barrels.
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