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Tacticus is a turn-based strategy game that is a hybrid of Risk and Stratego. The game features three types of units, and simple rules of combat. You may use each unit once per turn. Higher numbers beat lower numbers, except where a units special abilities affect the outcome. Injured units can be combined to create a more powerful unit. Attack your opponents flag while protecting your own.

You get to choose where each piece goes, and what type it is.

There are three types of units, each with a unique ability.

Your initial layout is the most important part of the game, because it is so modular.

Please ask any questions you like, I'm looking for as much feedback (good or bad) as possible.

Thank you for taking the time to check out my project.

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