Tactical Modularity is a First Person Shooter taking place in a Sci-fi setting. TM will primarily be a multi player oriented game, revolving around different player vs player and cooperative game modes. One of the game modes will feature the unique "Creative conquer" mode which will incorporate elements from the RTS genre. Many FPS games are very linear and limited in a number of ways that can be a hindrance for the fun of the game play. TM sets out to let the player customize and tweak his gear to his exact liking and play style. TM will additionally be build around a persistent world where statistics are logged and used for various things yet to be made official. We aim to make fairly frequent development updates, the first of them showcasing some proof of concept stuff of the unique features of this game.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
I think this is dead :( This is a real shame because it was one of my most anticipated indie games for the year among NMRIH (No More Room In Hell) a zombie shooter, and chivalry medieval warfare.
is this still in development or is it dead/delayed until a later date?
is this dead?? D,X
ok i have unity engien already dpwnloaded if i download this can i dealete my unity and keep the one the game runs off and still play other unity games??
you don't have to delete anything to play other Unity games. Nothing to worry about, just keep working ;)
ok thanks :)i cant wate for this to be out are you syill working on these server bugs?? =/
Looks really cool
This is gonna be epic
I would look at operation 7 and mechwarrior 4 for inspiration. Also you might wanna look at a game like gran turismo to get a look at the tuning aspect if you want something like that for armor or weaponry. Things such as mobility could be adjusted for individual parts of the armor/body.
what you shold do is make achevments for diforent armore and being able to change your armore coler that whold be awsome btw i think you shold make the diforant armore with diforant stats
It is cool that you show such interest. And we have indeed a modular and customizable character armor system in the works. Everything will be customizable (guns, equipment, characters, colors, even some buildings).
And we use the 'Unity' engine to make this game. (you can also see this in the info panel on the right)
If you have more suggestions, questions, ideas or anything else you wish to share - feel free to use the forum we have just set up here: Indiedb.com
That way we do not clutter up this main page with suggestions and questions ;)
is there going to be an open beta cuz if there is thated be awsome btw greate job on carchicter format thisle be a greate game