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System control is a submarine combat simulator featuring an analog control design. A strange anomaly has manifested deep in the ocean, and your government has tasked you with taking their fastest sub and making contact. Flick switches and press buttons to survive as your descent pits you against increasingly dangerous and unsettling forces. What lies in wait at the darkest depths of the ocean?

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I have added in a simple menu to the game. Demo will be releasing soon.

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I have spent most of this week ironing out some bugs, and getting the audio to a presentable level for the demo. One of the largest issues I have encountered so far is that on different monitors the color and lighting can vary vastly. I added a menu to the game, which will give you some basic control over your experience.

MenuShot


The options are basic, but they should help each user optimize the demo a little bit. These options can be adjusted from the main menu, as well as the in-game menu. For now only the master volume can be adjusted. The brightness slider was added to help adjust the colors based on your monitor. If you feel like any of the sounds are imbalanced or the brightness is too off, feel free to let me know.

MenuOptions


As stated in the last update, the primary mechanics in the game are essentially complete. In the next couple of days I will be building a small "mission" for the demo which will showcase these mechanics. Expect the demo soon!

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