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SYNTH is a new alternative video game for a high-end MS windows PC's. SYNTH was designed and developed by Rhys Paul Hovey. In it's current version (1.666) it has been over two years in the making. SYNTH is 100% mathematically / proceedurally generated. This means that for all of SYNTH's graphics and levels, there is a mathematical function or process from which it was made, making it a very difficult game to program, and in the end quite scalable and unusual. Typically the graphics in a video game are "modeled" by artists with mouse and pen-like touch pads. Everything in SYNTH has a mathematical / algorithmic representation.

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A Year in Review - Quarter Four

A Year in Review - Quarter Four

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October through November Indie Game 2010 Releases.

INTEL CORP "LEVEL UP 2010 game contest" -SYNTH Finalist (required 2500 abstract)

INTEL CORP "LEVEL UP 2010 game contest" -SYNTH Finalist (required 2500 abstract)

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This is a copy of the 2500 word abstract that SYNTH:ELECTROPIX (SYNTH v1.505) was requested by the INTEL CORP, to be a finalist in "LEVEL UP 2010". It...

A Year in Review - November

A Year in Review - November

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2009 has been a fantastic year for modding and indie gaming. With the highest amount of recorded featured releases ever on ModDB it can still go over...

SYNTH: Overview of 6 months of new features

SYNTH: Overview of 6 months of new features

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This is an article talking about the new graphics / features that will be present in the soon to be released version of SYNTH.

Modcast S02 E11

Modcast S02 E11

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Sunday has ticked over once again so that means another Modcast informing you on the releases and news from the Modding and Indie community. Hijinks included...