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This is currently a one-man project of making a Sword Art Online simulator based on the visuals shown in Sword Art Online the anime. I choose to use Unity engine because I'm more familiar with it and it's easier for me to further develop in it if there's a need to. Although I do like the graphical features of Unreal Engine 4 and Cry Engine 3, I feel that as a hobbyist, Unity engine is the choice for me. So what can you do in this simulator? Well, currently not much. You can walk around and just look at my 3D models. That's pretty much it. But you can always count on downloading the newest update right here on IndieDB, because I think it's silly to "bait" or "tempt" players with such a small project. So stop reading this summary and go download the current version of this simulator. Because I need your feedback.

Post news Report RSS Sword Art Online Simulator v2.4.7 Released

Added textures for the interior design of Taft Inn. Consider this as another graphics update.

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Taft Inn Interior TexturesMore Textures for Taft Inn

The only thing new would be the interior of Taft Inn. Despite this update, you still can't interact with the inn yet because I haven't made the door "open-able" yet.

Glow in the Dark

I have also changed the speed of time to 10 minutes per day. Now, I'm using a more realistic lighting so the sunlight wouldn't make everything shine.

Sword Art Online Simulator v2.4.7 (Windows)
Sword Art Online Simulator v2.4.7 (Windows)

Sword Art Online Simulator v2.4.7 (Mac)
Sword Art Online Simulator v2.4.7 (Mac)

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lucarioman555
lucarioman555 - - 170 comments

Can you make it so we don't download the entire launcher over and over just an update?

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allenallenallen333 Author
allenallenallen333 - - 109 comments

For now, I can't. There's currently no patch support for Unity 5.

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Pixelbombgames
Pixelbombgames - - 69 comments

The lighting looks great here.

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allenallenallen333 Author
allenallenallen333 - - 109 comments

Thanks! But not that I can take much credit from Unity 5 itself.

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