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This is currently a one-man project of making a Sword Art Online simulator based on the visuals shown in Sword Art Online the anime. I choose to use Unity engine because I'm more familiar with it and it's easier for me to further develop in it if there's a need to. Although I do like the graphical features of Unreal Engine 4 and Cry Engine 3, I feel that as a hobbyist, Unity engine is the choice for me. So what can you do in this simulator? Well, currently not much. You can walk around and just look at my 3D models. That's pretty much it. But you can always count on downloading the newest update right here on IndieDB, because I think it's silly to "bait" or "tempt" players with such a small project. So stop reading this summary and go download the current version of this simulator. Because I need your feedback.

Description

First public Mac build. Please comment below if it doesn't work for you.

Preview
Sword Art Online Simulator v2.4.6 (Mac)
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yahtzeeB
yahtzeeB - - 1 comments

we wanna fight

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allenallenallen333 Author
allenallenallen333 - - 109 comments

Well, it's kind of difficult to do that without a character first. Plus, what do you want fight against? AI? Other players?

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Guest
Guest - - 689,334 comments

how do u play

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allenallenallen333 Author
allenallenallen333 - - 109 comments

For Mac, you just run it like any other program.

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Guest
Guest - - 689,334 comments

has no fight

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allenallenallen333 Author
allenallenallen333 - - 109 comments

"does no read"

Did I ever say anything about fighting?

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