Progress is still going smoothly. Or perhaps, better than smoothly! I finally managed to get the combat bug fixed, making the game that much better (cause now combat works! )
I am continuing to add to the world, making more monsters and soon, friendly NPCs, which will likely be a focus of the coming week. A good chunk of the achievements system is now implemented as well. A lot of this week’s work went into hyping up the game and (very slowly) growing the audience. I would love it if you told your friends, tweeted about it or something! Anything would help and would be gratefully appreaciated. Of course, this is an ongoing process.
Like I said, in the coming week I expect to add some friendly NPCs, add more to the leveling and achievements system and the world. Unfortunately no new particularly screenshot-worthy things have come out, so nothing to show. A lot of it was background work.