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Super Agent Drunk Kent is a plat-former with a difference...Your drunk! Navigate a series of challenges using your drunken reflexes and blurred sense of judgement. Dodge Turrets, Spikes, Lasers, Saw-blades, Lava and Acid!! Climb, jump and stumble your way through a devious series of traps and physics puzzles! Utilize Super Drunk Mode to hone your drunken stupor into a kind of slow-mo, allowing you to pass through otherwise impossible traps! Custom Music made by yours truly will feature throughout the game, making all those trap filled levels a little more pleasurable.

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Super Agent: Drunk Kent Demo

Super Agent: Drunk Kent Demo

News

The Super Agent: Drunk Kent Demo is here!! Hello all, I've been eager to release a demo of Super Agent: Drunk Kent to gauge what prospective players think...

Super Agent: Drunk Kent enters a warzone...

Super Agent: Drunk Kent enters a warzone...

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Ive been busy creating a war-like set of levels for Super Agent Drunk Kent. Set in the Castle age you must navigate cannons as war wages around the player...

Super Agent: Drunk Kent Vine mechanic, and an underwater level (everyone loves those)n

Super Agent: Drunk Kent Vine mechanic, and an underwater level (everyone loves those)n

News

Super Agent Drunk Kent has been further solo developed on by myself just a little more, with the introduction of a vine swinging mechanic and some underwater...

Super Agent: Drunk Kent Updates..and a new updated STEAM DEMO

Super Agent: Drunk Kent Updates..and a new updated STEAM DEMO

News

Super Agent Drunk Kent level design, music, and an updated steam demo.

Super Agent: Drunk Kent training level..

Super Agent: Drunk Kent training level..

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Super Agent: Drunk Kent a physics based platformer gets a training level...

Super Agent: Drunk Kent Main menu pass and a theme song...

Super Agent: Drunk Kent Main menu pass and a theme song...

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Main Menu: A quick pass and a possible theme song i made...

Super Agent: Drunk Kent menu and pause functionality...

Super Agent: Drunk Kent menu and pause functionality...

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I've recently implemented a pause menu, a death screen menu, and a checkpoint system to Super Agent: Drunk Kent..

Steam store page launched!

Steam store page launched!

Feature

My physics based platformer Super Agent: Drunk Kent is now live on the steam store page! After much work i hope getting in early on steam can garner some...

Super Agent: Drunk Kents Indiegogo campaign!

Super Agent: Drunk Kents Indiegogo campaign!

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Help support Super Agent: Drunk Kent on indiegogo!

Just a quick update

Just a quick update

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Ive been hard at with Super Agent: Drunk Kent! Making music, pixel art, and level design. Featured in this article is some clips of the things ive achieved...

New Levels..! A real Crystal Cave kind of vibe..

New Levels..! A real Crystal Cave kind of vibe..

News

I've been busy working on a new set of levels for Super Agent: Drunk Kent. I feel it has this Crystal Caves kinda feel to it. Along with art and various...