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SugarMill comes to break the rules of village building simulation. Get ready to deal with food expiration, thirst, real world measurements and transportation of goods with horse drawn carriages. Can you survive?

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v0.6. Release Date Annouced

v0.6. Release Date Annouced

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Description of the new version and current state of the game. Also announcing the final release date

SugarMill v 0.5

SugarMill v 0.5

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A highlight and the patch notes of what is new in v0.5 (archive)

SugarMill v0.4

SugarMill v0.4

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The current state and progression of SugarMill's journey!

SugarMill Version 0.3 Available

SugarMill Version 0.3 Available

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A summary of the new features added on SugarMill Version 0.3.

SugarMill v0.2 is Available

SugarMill v0.2 is Available

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SugarMill v0.2 is here. In this article, I explain and lay out the improvements and additions to this new version of the game.

SugarMill : Dec 15th : Early Access

SugarMill : Dec 15th : Early Access

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SugarMill is coming to Early Access Thursday Dec 15th. Here I summarize the main features that are in this version.

SugarMill Dev Log 10

SugarMill Dev Log 10

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What I have done in the last six weeks on the game. Game is coming to release Dec 15th on Steam.

SugarMill : Release Date : Dec 17th 2016

SugarMill : Release Date : Dec 17th 2016

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Dev Log 9: The release date of the game is officially Dec 17th 2016 :)

SugarMill : Dev Log 8 : 20 weeks

SugarMill : Dev Log 8 : 20 weeks

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A short summary of what I did in the last 20 weeks. SugarMill was greenlit by the Steam community.

Sugarmill : Dev Log 7: Now Greenlit

Sugarmill : Dev Log 7: Now Greenlit

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SugarMill is Greenlit Now! Thanks to all you for the support!

Dev Log 06. What is unique about SugarMill?

Dev Log 06. What is unique about SugarMill?

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The unique features about SugarMill. You can vote SugarMill now on Greenlight.

Dev Log 06. What is unique about SugarMill?

Dev Log 06. What is unique about SugarMill?

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The unique features about SugarMill. You can vote SugarMill now on Greenlight.

Sugarmill : Dev Log 5: Now on Greenlight

Sugarmill : Dev Log 5: Now on Greenlight

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Game now available to vote on Greenlight. How the Greenlight campaign was prepared and done.

Sugarmill - City builder - Dev Log 4: Ready for Greenlight

Sugarmill - City builder - Dev Log 4: Ready for Greenlight

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Game is ready for Steam Greenlight, Thursday Mar 10th.

Sugarmill - City builder - Dev Log 3: Mar 10th: Steam Greenlight! Date is set

Sugarmill - City builder - Dev Log 3: Mar 10th: Steam Greenlight! Date is set

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The announcement of the game coming to Steam Greenlight Mar 10th 2016!

Sugarmill : City builder : Dev Log 2: All Products In

Sugarmill : City builder : Dev Log 2: All Products In

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The first 3 weeks of full time developing! Routing System, Products, Products Specs, Products Density. Now each product has its real density in KG/m3.

Sugarmill, City builder - Dev Log 01: Twenty Weeks One Release

Sugarmill, City builder - Dev Log 01: Twenty Weeks One Release

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SugarMill's plan for the next 20 weeks of development!

SugarMill is on Steam Concepts

SugarMill is on Steam Concepts

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Happy Halloween for every one on indieDB. AS part of the celebration Im announcing SugarMill is now on Steam Concepts.

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SugarMill
Platforms
Windows, Mac, Linux
Developer
Aatlantis
Engine
Unity
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Homepage
Aatlantis.com
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