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Subsiege is a unique, new mix of RTS and MOBA. It connects ingenuity of different tactics with resource management and coordination of several units. Multitasking is highly required! Control your submarine squad, consisting of up to six units of choice. MOBA-like abilities will assure your survival in a post-apocalyptic underwater world. Defend your territory and resources in combats with up to twelve players and monsters of the deep sea – alone or in a duo. In Subsiege, you will be fighting to the bitter end, until either all enemies are defeated or their oxygen ran out.

Post news Report RSS [Submerge] Gamedesign Concept

Today was the big concept milestone for our Gamedesign Department. We got an enourmous document with all its great ideas and concepts. Eight month full of brainstorming, mindmapping and discussing are finished. Now its time for our Art and Tech Department to get in production.

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We even finished our timetables (Gantt Chart), our castings for speakers and our casting for the music. We got 8 people from the Schauspiel Akademie München and the music band Wirksystem and Filippo Beck Peccoz for the SFX and the rest. Thank you all so much for your interests.

We are still searching for 3D Artists and for Leveldesigner.

Here some screens from our warm up program for the production phase.

Martin Stocker Germany


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Cybio
Cybio - - 1,010 comments

Great concepts ;-)

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lol1234
lol1234 - - 1,765 comments

The top image reminds me suspiciously of a marine from starcraft ;)

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Meister_Wolo Author
Meister_Wolo - - 88 comments

It is. :) We use it as Max Poly Count Object.

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Charvel
Charvel - - 6 comments

you need a concept artist?

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