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Founded in late 2014 by Luke Thompson and Gary Lloyd, SIGTRAP Games is technically based in Huddersfield, but in reality spread between there and Manchester.

We’re working on our debut title, SUBLEVEL ZERO, with the wonderful people at Mastertronic. Due out this year, it’s a fast paced but strategic shooter. Combat is in the mould of classics such as Descent and Forsaken, but with looting, crafting and unforgiving roguelike mechanics.

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Insomnia Indie Zone

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With booths from publishers, studios and independent developers, the Exhibition Hall at Insomnia was ram-packed with awesome games to play including upcoming titles, new releases, and recently launched favorites.

The Indie Zone

Super Rude Bear Resurrection BFF or Die Flatliners Friendship ClubAirDrift Kaiju Panic I Want To Be Human Lethal League Mutiny! Narcissus Poncho Raging Justice Smash Hit Plunder Hopiko Spectra Standpoint Super Undercover Slime Agent A Pixel Story Sublevel Zero Yes, Your Grace Xenocide Unbox TerraTech Tango Fiesta Dashy Crashy Mendel's Farm Induction ColorMeCrazy Spectra 8 Bit Racer Theo and Lizzy You Must Build A Boat Gang Beasts Shoot 'Em Up Kit Galacto's Intolerant Medieval Engineers Pneuma: Breath of Life


We had a blast checking out the awesome projects on show, why not show your support by tracking the games and downloading the demos.

Comments
martyra2j
martyra2j

I did a Let's Play/First impressions on this game! Come check it out if ya like!
Big thanks to the developer & publisher for this great game!
Hope you enjoy.

Reply Good karma Bad karma+1 vote
TKAzA Staff
TKAzA

Very nice, loving the VR build i played.

Reply Good karma+1 vote
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Sublevel Zero
Platforms
Windows, Mac, Linux, VR
Developer
Sigtrap Games
Publisher
Mastertronic
Engine
Unity
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Homepage
Sigtrapgames.com
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Style
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Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @sigtrapgames

RT @SUPERHOTTHEGAME: Loved by millions, timeless yet improved: smoother, sharper, more performant and in near 4k resolution. The definit… T.co

Oct 6 2020

RT @six_ways: My #LudumDare Compo entry: Welcome To MILTON KEYNES Can you escape the increasingly disturbing Kafkaesque nightmar… T.co

Oct 5 2020

RT @ProspectGames: Are you or your team looking to produce your next knock-out game but need some help getting it to release? Prospec… T.co

Oct 5 2020

RT @SUPERHOTTHEGAME: Have a Quest? Don’t have a SUPERHOT VR yet? Do yourself a favour, keep your eyes on the Oculus store tomorrow. 👀👀… T.co

Oct 2 2020

RT @jorgejgnz: Hand Physics Toolkit (HPTK) is now public 😄🙌 You can clone this sample project here: Git.ioT.co

Sep 17 2020

RT @unity3d: How exciting 🤩 We can’t wait to see what stunning experiences you will all create for the #Quest2! #FBconnect T.co

Sep 16 2020

RT @alexvscoding: Hey Folks! It's long overdue, but here's a video development update for MORSE showing a variety of newly implemente… T.co

Sep 12 2020

RT @vr_sam: Oh good we’re having the argument where hardcore #VR gamers don’t get sick with free movement Vs. making experience… T.co

Sep 11 2020

RT @InertialDrift: It's been a long road but we're finally here. Inertial Drift is out now on PS4, Switch and Steam! Xbox following… T.co

Sep 11 2020

RT @six_ways: Something we (@SIGTRAPgames) have experimented with is having button icons appear in #VR when you bring your hands… T.co

Sep 3 2020

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