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Strings of Ambivalence combines the fast paced action of side-scrolling platformers with the intense decision making layer of role playing games. As the heir to the Jarl of Af Loven Keep, embark on a adventure to save your father and sister, and journey across rich, dangerous, untamed environments towards the heart of Island of Goa. Every step of your story will unfold many secrets about the world you thought you knew so well, and also facts about your own nature as an Ambivalent.

During every encounter you will have a chance to shape what happens to the people, creatures, and the environment around you, as well as how you will gradually transform yourself as a result of your own actions. Unlike traditional RPGs, your skill progression is not bound by any type of experience mechanics, but your very own decisions will determine what you will become capable of, as well as how the world will perceive you.

Your journey will take you through several different landscapes with varying climates, wildlife, and populations, all of which will affect your gameplay, and your choices will affect them. Based on your alignment progression, different beasts and people may immediately want to befriend you, or see you hostile.

Leave your mark on Goa and choose your destiny by forging the strings of virtue, ego, discipline, or rebellion.

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Strings of Ambivalence
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Strings of Ambivalence
Platforms
Windows
Developer & Publisher
Chase Tail Games
Engine
Unity
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Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @chasetailgames

RT @chasetailgames: #screenshotsaturday Integrating @PixelCrushin 's #Dialogue System into the #prelude scene of Strings of Ambivalence… T.co

5hours ago

#screenshotsaturday Integrating @PixelCrushin 's #Dialogue System into the #prelude scene of Strings of Ambivalence… T.co

Oct 19 2018

Congratulations to talented #artists of #Tucson #GameDevelopers for awesome #sticker #artwork of their #indiegame s… T.co

Oct 15 2018

#screenshotsaturday Platforming at lethal heights is always more fun when you are under an arrow barrage! #testingT.co

Oct 13 2018

Zooming-in kinda works backwards in a 2.5D game: Working on snipe mechanics + modified damage for different body p… T.co

Oct 11 2018

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