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Stratus: Battle for the sjy will be a unique, fast-paced, real-time, complex strategy game with elements of role playing. The game takes place on the world of Sonus, shattered by continuous war among the Tempests of Rain, Wind, and Thunder. The only refuge is on floating islands of the planet’s fractured crust, suspended in the winds of perpetual gales. As the High Priest of your tribe, you must align yourself with one of the Tempests to appease their lust for battle and gain their favor by sacrificing your enemies. Victory will grant you new technology and spells that will aid your tribe in ascending from the storm to the safe heavens above.

Post news Report RSS Stratus: Battle for the sky new development video

First look at newly created prefabricated island shapes brought into engine.

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The world of Stratus is one of floating rocky islands and to which ends world maps need to be populated as such. Over the weekend and yesterday we have been readying the first set to trial prefab islands, these are the smaller islands that can be captured with shrines.


The new prefabs have been brought into UE4 and tested to make sure they align and work proper in game.






Texturing and final adjustments now being done be before the final versions will be brought in and configured with island collision and setting for allowing bridging and construction on..

The new prefab islands also allow for easier implementing of user map editor to allow creation of maps and missions.

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Stratus: Battle for the sky
Windows, Mac, Linux
Developer & Publisher
Storm Isle Productions
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