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Lead your army to victory in a bid to conquer the world ! Inspired by games such as Hearts of Iron and DEFCON, STRATCOM puts players in control of a nation's army and resources with the end-goal of conquering the world. Introducing a novel system of honour/dishonour points, your choices will be weighed against the Geneva Convention and have lasting consequences. Diplomacy will also play a role, shaping the style and character of your nation!

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Report RSS Per-Region Semi-Random Movement AI
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Description

What you see is an early glimpse at the unit pathfind and movement logic system. The semi-random movement path decreases the chance that the AI would mechanically use the same route to move its units, thus making it feel less scripted.
Various criteria still affect the path's generation (hence the "semi" in semi-random). Here you can see that paths ending in / going through neutral territory (without a diplomatic agreement) are completely ignored.

NOTE: Regions shown on map are not intended to resemble any real-life ones, they're just for testing purposes.