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Stranded leaves you in a world with ... relatively nothing! Stranded on an island it's your purpose to reactivate ancient artifacts to fill the world with life again! The game is the result of a personal challenge: Create a working prototype ready for alpha release by December 25th 2012. Challenge started: 12.05.2012

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Stranded - Nowhere: First Alpha Build Ready for Release

Stranded - Nowhere: First Alpha Build Ready for Release

News

The first alpha preview of Stranded - Nowhere is ready for release. This means we finished compilation of Windows, Mac OSX and... LINUX Clients!

Proof of Concept status reached

Proof of Concept status reached

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Currently discussion whether to release the proof of concept demo or to continue development without an early preview release. Join the discussion!

Heading twoards Christmas Alpha Release

Heading twoards Christmas Alpha Release

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The game is on it's way to release it's first Alpha! We will try to get the game on Desura this Christmas, so you can help to alpha fund the game!

Day #6 - Revision 72

Day #6 - Revision 72

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Bright day, bright idea! Game's Intro Sequence finished! Voice Casting started at VAA!

Day #5 - Revision 55

Day #5 - Revision 55

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Savegame System - Level 3 - Respawn System - Controller Changes etc.

Day #4 - Revision 48

Day #4 - Revision 48

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Finished Character Controller. Added Animations.Refined Camera system. Tweaked player abilities and rebuilt level 2.

Day #3 - Revision 34

Day #3 - Revision 34

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Character Animation and Character Controller... You think you know how to do it and everything ends up in a big mess!^^

Day #2 - Revision 26

Day #2 - Revision 26

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Advanced Shaders - Initial Character Animation - Level 1 completed - Event System finished ...

Day One - Revision 1

Day One - Revision 1

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Challenge started: Revision 1 finished on day one. Camera system: Works Character system: Works Main Menu & Intro: Finished ToDO: - Character Animation...