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StormTorn is a nautical rpg with an emphasis on exploration. It uses a procedurally generated world. It is expected to offer 50+ hours gameplay for a single game, and it is replayable. Features: A large, procedural world to explore; Your actions have permanent consequences; Advancement in the form of improving the ship, the crew, and the captain; Permadeath; and lots of others. Please follow my blog posts for further details about the mechanics and features of the game.

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Change of Plans

Change of Plans

Feature

A brief description about the changes which affect the visuals, gameplay and practically all fundamental elements of the game.

Keeping the controls simple

Keeping the controls simple

Feature 1 comment

A few words about the control design in StormTorn - what were the main goals and concerns, and what decisions were made.

WiiU possibilities

WiiU possibilities

News 1 comment

Is it worth creating a WiiU version? Is it an opportunity or an extra cost?