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Stomping Grounds is a game where Elemental Titans are forced to fight for our amusement in custom-built arenas. Fast-paced gameplay and no-limit customisation settings make Stomping Grounds the perfect game for parties and gatherings. Use the Elements to smash your friends! Smack opponents with powerful attacks, defend yourself with walls and unleash the beast with mega-attacks, designed to make those who wronged you pay! Stomping Grounds is currently in active development, and would be regarded as pre-alpha. Our aim is to bring players back together around one screen and "within punching distance"! When complete Stomping Grounds will contain a variety of elemental Titans, arenas and game modes, all fully customisable.

Post news Report RSS Stomping Grounds Pre-Alpha 0.0.1

We feel that now is the perfect time to let players and fans alike download and play the alpha build of Stomping Grounds, the very same one that players enjoyed at recent events such as Update Show, Insomnia51 and GameBridge!

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We at Melon Dog Interactive are excited to be bringing you our Alpha build of Stomping Grounds - the same one we brought to Insomnia51 - for completely free. All you need is USB Gamepads and some friends!

Stomping Grounds Pre-Alpha 0.0.1

If you like Stomping Grounds and want to see it on Steam please vote for the game on our Stomping Grounds Greenlight Page!

Tornadoes got got!

Features:

  • Four Elemental Titans - Choose from Fire, Water, Earth or Air. Each Titan has their own attacks, strengths and weaknesses and will eventually have their own models and animations. (See concept art for examples)
  • Full Dynamic Map - What will likely be an Earth-themed map is included in this build. The map will scale dynamically based on Active Players in the game, so the eight-player variant will be larger than the two-player variant.
  • "Down But Not Out" - Defeated players can aim and fire meteors at the remaining opponents to earn petty vengeance.
  • Game Modes - Players can choose between Last Man Standing and Last Team Standing, and select the amount of lives to start a match with.
character select

Control Scheme:

  • Move Your Titan: Left Analogue Stick
  • Aim Your Titan: Right Analogue Stick
  • Main Attack: Right Trigger
  • Place Wall: Left Trigger
  • Ultimate Attack: Left Bumper OR Right Bumper

While players can map custom inputs from the default Unity launch window, it is not recommended.
The controller that presses start at the main menu is locked in as Player 1. This controller has the ability to press B in the menus to go back a screen, and exit the game.

mad dukes!

The Melon Dogs will now be taking the opportunity to work on the next iteration of Stomping Grounds, and we look forward to showing you our progress as development continues.

Post comment Comments
Gn0meSlice - - 568 comments

This looks super fun. Tracking, and will try out the pre-alpha a little later.

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TheScriptan
TheScriptan - - 162 comments

It would be awesome to see this game on multiplayer! It can look like a pure PvP game! :)

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