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STINGOUT is designed as an arcade shooter in the sci-fi theme. The Player controls a gun which is mounted on a rail system using touch-pads. From the nuclei, positioned by the enemy, a shapeless and viscous liquid mass spreads out and can be beaten back only by force of arms. When touched, the mass releases electric shocks which increasingly damage the gun, destroying it in the worst case. The player must dam the spread of the mass by bombardment whilst avoiding contact with the mass. On the rail system, temporary bonuses and Mali systems appear. Bonus items support the player, while Malus items should be avoided if at all possible in order to prevent short-term disturbances of the weapon or the impulse systems. Firing is literally done from all barrels! The player is able to select between cannons and rocket launchers, according to availability and depending on which weapon is more to their particular advantage.

Post news Report RSS Evolution of M.A.N.T.I.S 7

Some little Making Of from concept to production of the robot character for our game.

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Here you can see some little Making Of about the robot M.A.N.T.I.S 7. The Idea was to mix a mantis insect with a wheeled loader. With some elements and parts from the real world to generate more believability for the mech. Not some kind of hovering guy... Click to enlarge

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BacioiuC
BacioiuC - - 25 comments

Reminds me a bit of Wall-E! That head = huge nostalgia factor! Great concept art guys!

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screendepartment Author
screendepartment - - 25 comments

Thanks for your line. Glad you like him! Some say Wall-E, some say Jonny No. 5... i always take this as a compliment. ;-)

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