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SUMMARY

It's on! A space-shooter meets a rogue-like-ish game, and STELLAR INTERFACE is born.

Explore and run through the universe, with a permadeath mechanic breathing over your neck! Find and install numerous software-perks which will boost your spacecraft and weapons. Well, maybe it doesn't always boost...

With countless weapons of different types to assemble in your spacecraft, strategy adaptability and flexibility . Synergistic perks will scale even more the uniqueness of game experience.

With countless weapons of different types to assemble in your spacecraft, adaptability is a key survival element to thrive in the volatile deep-space. Synergistic perks will fuel even further the uniqueness of game experience.

Integrating achievements and with it's own "spacencyclopedia", the StellarNET, there will be a lot to collect in the STELLAR INTERFACE's vast universe. Unlock spacecrafts, weapons and perks, checkmark your kills of the various galactic overlords!

Replay, replay and replay: with a randomly generated universe and randomized perks, no journey will ever be the same! What will happen to you, in your own unique apocalyptic cataclysmic transgalactic voyage?


CORE MECHANICS

  • Synergistic Perk System: Over a hundred perks makes STELLAR INTERFACE unique each run! Each completed level grants you a selection of a perk from a set of random ones! Let lady luck lay the path, but let your hands make the decision: look out for the synergistic nature of the perks to build up your run!
  • Customize Your Start: Choose your spacecraft from dozens of different ones: there is one for every playstyle. With a limited amount of weapons and RAM, choose your weapons wisely, visit the merchant to upgrade your loadout with different weapon types: cannons, missiles, grenades, lasers, mines, spawner grenades!
  • Unlock Spacecrafts, Weapons and Perks: Check out what weapons and spacecrafts you have unlocked in our in-game encyclopedia StellarNET. Visit the Spacecraft Factory levels to unlock new spacecrafts, kill all the bosses with each one of them to progress in StellarNET's kill table and unlock perks.
  • Explore the Universe: Navigate through our randomly generated universe. Some levels are more special than others: Merchants, Bosses, Spacecraft Factories. Fight through lower-difficulty levels to stock up on perks, or just streamline to the end-boss if you feel powerful enough! Look out for the merchant to stock on the precious consumable perks or just to see if he has any neat weapons available for you.
  • Be part of the game: We are extremely happy to take inputs from YOU. Nice idea for a perk? Or even a boss? We made this game for YOU, so we want to make it as community-driven as possible!
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[New] New level scenario: Destroyed Space Station

[New Consumable] I Fought the Hole

[New Perk] The Maso-Glutton

[New Perk] The Sado-Glutton

[New Perk] Golden Days

[Improvement] Enemy projectiles now flash to be distinguished from friendly projectiles

[Improvement] New spacecrafts sprites

[Fixed] Health dependent perks now reset to inactive state when conditions are no longer met

[Fixed] Final bosses no longer appearing in regular level before it appearing in the final one

[Fixed] Consumables available in Merchants are now unique

[Fixed] Carriers no longer crashing when it was destroyed after spawning a spacecraft

[Fixed] Cloak perk is now deactivated when player uses consumables

[Fixed] General bugs


STELLAR INTERFACE Early Access available at Itch.io:
Imaginationoverflow.itch.io

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Stellar Interface on Steam Greenlight!

Stellar Interface on Steam Greenlight!

News

Finally after months in development we launched the Steam Greenlight Campagin!

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RT @ImaginationOver: December is here, time for the holidays and for us to start on the #Oirbo mechanical area!!! Read all about it on t… T.co

5hours ago

RT @oirbogame: It's here! #Oirbo 0.6.3 is out!! Go play 🎮 the new demo right now!!!! While you are at it, don't forget to wishlist… T.co

Nov 29 2021

RT @oirbogame: Oirbo demo's next update is ready!! You can play it Monday morning!!! Stay tuned and 🌟wishlist🌟 #Oirbo on #steam!!… T.co

Nov 26 2021

RT @oirbogame: After the skill implementation we completed the circle with the UI elements and some particles to embellish 🦋the wh… T.co

Nov 22 2021

RT @oirbogame: New optional skill inbound, will be available on the demo next week! Still, some refining to do, but it's getting t… T.co

Nov 19 2021

RT @ImaginationOver: We just released an update to our Universal DeepLink plugin! You can get it right now on the Asset Store. The full… T.co

Nov 18 2021

RT @oirbogame: Totally out of luck 🍀, and just a few steps from the boss too XDD. At least the new death screen still rocks xDDD.… T.co

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RT @oirbogame: It's complete! Oirbo's new death 💀screen is finally done with all the bells and whistles, so be prepared for a… T.co

Nov 16 2021

RT @oirbogame: The death UI is taking a bit longer than anticipated, but all those animations won't magically do themselves xDD… T.co

Nov 15 2021

RT @oirbogame: #Oirbo new death screen is almost here, soon available on the #steam demo!! #indiegame #madewithunity #gamedevT.co

Nov 11 2021