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In Stellar Impact, you command a space battleship in intense tactical combats with team mates. You will have to make tricky maneuvers, elaborate efficient strategies and most of all play collective if you want to be victorious! It’s also possible to upgrade your spaceship, its crew and the weaponry systems to get stronger and crush your enemies in various game modes. Stellar Impact is the first game of Tindalos Interactive, an independent video games studio specialized in online gaming development based in Paris.

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Checkout what will be the support ship in Stellar Impact!

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The support ship is capable of building in a few moments an impregnable fortified position to support its allies. It is a destroyer class ship. Its role is to support its team strengthening the map control.

Here is a preview of the support ship skills:

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1) Repair outpost: The vessel creates a repair outpost capable of repairing allied ships.

2) Stealth Beacon: The vessel builds a beacon creating a stealth zone for the near allies.

3) Defense turret: The vessel can build up to 3 defense turrets. If turrets are built in the area of effect of a repair outpost or/and a stealth beacon, they benefit from their effects.

4) Tactical mines: The vessel is capable of putting furtive mines imposing heavy damage to the opponent’s ship.

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Here are 2 images of the new ship:

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I take advantage of this news to give you the release order of the classes, it is necessary to know that every class tonnage will have its alternative class.

- Support ship: Fortified the map control. Destroyer tonnage.
- Carrier: A ship transporting fighters, bombers and the other assault ships. Dreadnought tonnage.
- Artillery ship: A ship equipped with a heavy artillery cannon, specialized in long range fire support. Cruiser tonnage
- Spy ship: A prototype using advanced technologies to deceive the enemy by emitting ghost ship images. Corvette tonnage.
- Phase ship: A ship capable of drilling the reality to have a walk in a parallel dimension, the submarine of space. frigate tonnage.

We are going to make our possible to release a ship monthly.

Good game and have fun!

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56er
56er - - 1,253 comments

Will there be stricter restrictions about what ship can choose what skill? Itm every ships seems to be able to pick at least 1 of each skills, making hard classes obsolet, so will there be Carryer classes, only having abilities related to carryiers, for a dreadnaught?

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