Based in Finland
November 13 2017
Igor must escape from a mental asylum, but it’s not going to be easy. There are two (2) rather obvious reasons: 1. Igor is constrained by a straitjacket. 2. The asylum’s corridors are filled with tranquilizers-ready guards (and other obstacles).
The very first STATUS: INSANE prototype was made in the year 2004 by just one developer. Back then, the engine was Game Maker.
The final version, made by Unity, was conducted by an actual (but small) team. It was released on Steam November 2017, approximately 13 years after finishing the first prototype.
Surely that was an epic adventure!
- Mental Asylum Escaping
- Artistic Touch
STATUS: INSANE Gameplay Trailer YouTube
STATUS: INSANE EPIC Trailer YouTube
STATUS: INSANE Final Trailer YouTube
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- "It’s wacky, it’s weird, it’s mindboggling and most importantly it’s insane."
- 3rd-strike, Review
- "It cringes. It cringes like the Jimmy-Neutron-game-making-Cindy-Vortex-dumb cringes. It cringes like every-chase-level-of-Crash-Bandicoot cringes. It cringes like a-parent-taking-his-ten-year-old-to-a-Disney-film cringes. And it’s SO good."
- FRED the ALIEN Productions, Review
- "...the atmosphere is just magnificently crazy and entertaining until the very end."
- Tilt (language: Finnish), Review
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Fresh Games with a Touch of Danger. Our first bullet, STATUS: INSANE, was released on Steam November 2017.
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STATUS: INSANE Credits