Stasis is first and foremost an action-platfomer, but will also have elements present in many other games, such as puzzle solving and a bit of role-playing. So far, most of the game is mostly an engine, but we are working hard on our campaign at the moment and constantly improving our engine.
Our AI fight battles on the menu screen, and the terrain changes every time you come back to the menu screen or once every minute. It can be quite entertaining to watch.