StarFire was created with the intention to provide a tool to explore the depths of the universe and its secrets in a playful, educational, and thought-provoking manner. In order to do so, the player must design his spacecraft in such way it fits his individual needs and play style, and most importantly, withstands the dangers that linger in the dark. As such, StarFire implements models based on science, and may also cross the border between reality and the paranormal.
Texture overlays! In the following order: normal, rusty, damaged, damaged+rusty, burnt. A mechanic combining texture overlay with an existing texture is already implemented into the game, however seeing how I am currently recoding major parts of StarFire I unfortunately cannot test it out yet, but should work in theory.