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The idea comes from the Star Wars Rogue Squadron 3D game. However i've tried to re-design the game combat element with the Battlefield (DICE) games.

Description

The next iteration of the project. Version 76 64bit Main Features: - Mouse Control - New way of Level of Detail - Forward to Deferred rendering pipeline - New Graphics - Lot of Textures up scaled - Most of the textures are regenerated - New Models - New Main Menu - New Pause Menu - New themed game UI - Lots of small Tweaks - Better AI - More believable AI ship steering - New post processing pipeline - Ansel Support

Preview
Version 76 x64
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Juris3D
Juris3D

Thanks a lot for this Christmas present ;-)

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