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Star-Twine is an abstract real-time strategy game in which you control a point of light created by a dying star. Battles unfold on sprawling three-dimensional maps as you collect energy and build structures to attack your opponent. Chill out to the atmospheric visuals and soundtrack as you plan your next move.

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The new update is almost ready. I've finally finished creating all of the levels for the new single player campaign and implementing all of the changes I wanted for this update -- but I am in need of player feedback!

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Progress! The new update is almost ready. I've finally finished creating all of the levels for the new single player campaign and implementing all of the changes I wanted for this update -- but I am in need of player feedback!

If you'd like to try out the new single player campaign before release please send me a private message letting me know.

In the meantime here is a gif showing one of the many new improvements -- Sentinels (formerly Defenders) now change the color of the level around them to show their range when they activate! You can also see some new refraction effects and other visual enhancements here:


And here is a screen from the campaign's intro cinematic:

image

Stay tuned!

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Gn0meSlice - - 568 comments

Yes! The news post I have been waiting for!

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