Star Blitz X is a 3d first person shooter that’s homage of the 1980s arcade era. The premise is to protect the earth for one minute by using a defense tactic to position, point and shoot asteroids and missiles that are launched by the Gargon space invasion. Failure is not an option for every ten hit from the asteroids or missiles on the Earth and it's game over.
You control the space defense satellite called the Star Hammer. The objective is on a time limit of one minute to protect the earth from incoming asteroids and missiles where both are launched by the Gargon’s space invasion. As you advance a level the more the asteroids or missile’s speed and appearance on screen. But watch out, because with ten hits from the asteroid or missile on the planet and its game over.
Game Play / Features
The Game is in the alpha stage of the demo that comes with ten levels of high octane action that leads to the closer in the bonus round. The fifth to the ten levels increased the time limit to a minute and thirty seconds. When reaching the bonus round, it switches to a 2d fix shooter that is similar to the arcade game Galaga as you take in a parade of Gargon’s space ship. The demo features a radio station with three interchangeable tracks, a normal and hard mode in the option menu, and sound & music volume in the pause or option menu.
Once the full version of the game is released it will support 50 levels, 4 different asteroids, two bonus levels and two nonlinear endings.
Feedback / Suggestions
What we are looking for any improvement to enhance the gaming experience that is challenging, but engaging. It could be like adding more enemies, position of asteroids or etc. But do keep the suggestions simple because the game is more of an arcade genre. Until then we cannot wait for your response and thank you.
Contact us at email@example.com for your feedback or suggestion to help improve our game.
Tip: The game can be played with a PlayStation joystick, or any controller with a USB cord to connect with a PC to get a better control experience.